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@ -11,8 +11,8 @@ import qualified Data.Vector as V
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import System.Random ( randomRIO )
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-- Adjust value according to coefficients
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adjustValue :: LAB(lightness) -> Float-> Float -> Float -> Int
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adjustValue v a b x = v*(a*x+b)
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adjustValue :: Float -> Float-> Float -> Float -> Int
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adjustValue v a b x = round v*(a*x+b)
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-- | Extract the primary scale from a pallete.
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primary :: V.Vector a -> V.Vector a
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