adam-gui/vendor/fyne.io/fyne/v2/widget/select.go

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2024-04-29 19:13:50 +02:00
package widget
import (
"image/color"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/driver/desktop"
"fyne.io/fyne/v2/theme"
)
const defaultPlaceHolder string = "(Select one)"
// Select widget has a list of options, with the current one shown, and triggers an event func when clicked
type Select struct {
DisableableWidget
// Alignment sets the text alignment of the select and its list of options.
//
// Since: 2.1
Alignment fyne.TextAlign
Selected string
Options []string
PlaceHolder string
OnChanged func(string) `json:"-"`
focused bool
hovered bool
popUp *PopUpMenu
tapAnim *fyne.Animation
}
var _ fyne.Widget = (*Select)(nil)
var _ desktop.Hoverable = (*Select)(nil)
var _ fyne.Tappable = (*Select)(nil)
var _ fyne.Focusable = (*Select)(nil)
var _ fyne.Disableable = (*Select)(nil)
// NewSelect creates a new select widget with the set list of options and changes handler
func NewSelect(options []string, changed func(string)) *Select {
s := &Select{
OnChanged: changed,
Options: options,
PlaceHolder: defaultPlaceHolder,
}
s.ExtendBaseWidget(s)
return s
}
// ClearSelected clears the current option of the select widget. After
// clearing the current option, the Select widget's PlaceHolder will
// be displayed.
func (s *Select) ClearSelected() {
s.updateSelected("")
}
// CreateRenderer is a private method to Fyne which links this widget to its renderer
func (s *Select) CreateRenderer() fyne.WidgetRenderer {
s.ExtendBaseWidget(s)
s.propertyLock.RLock()
icon := NewIcon(theme.MenuDropDownIcon())
if s.PlaceHolder == "" {
s.PlaceHolder = defaultPlaceHolder
}
txtProv := NewRichTextWithText(s.Selected)
txtProv.inset = fyne.NewSize(theme.Padding(), theme.Padding())
txtProv.ExtendBaseWidget(txtProv)
txtProv.Truncation = fyne.TextTruncateEllipsis
if s.disabled {
txtProv.Segments[0].(*TextSegment).Style.ColorName = theme.ColorNameDisabled
}
background := &canvas.Rectangle{}
tapBG := canvas.NewRectangle(color.Transparent)
s.tapAnim = newButtonTapAnimation(tapBG, s)
s.tapAnim.Curve = fyne.AnimationEaseOut
objects := []fyne.CanvasObject{background, tapBG, txtProv, icon}
r := &selectRenderer{icon, txtProv, background, objects, s}
background.FillColor = r.bgColor()
background.CornerRadius = theme.InputRadiusSize()
r.updateIcon()
s.propertyLock.RUnlock() // updateLabel and some text handling isn't quite right, resolve in text refactor for 2.0
r.updateLabel()
return r
}
// FocusGained is called after this Select has gained focus.
//
// Implements: fyne.Focusable
func (s *Select) FocusGained() {
s.focused = true
s.Refresh()
}
// FocusLost is called after this Select has lost focus.
//
// Implements: fyne.Focusable
func (s *Select) FocusLost() {
s.focused = false
s.Refresh()
}
// Hide hides the select.
//
// Implements: fyne.Widget
func (s *Select) Hide() {
if s.popUp != nil {
s.popUp.Hide()
s.popUp = nil
}
s.BaseWidget.Hide()
}
// MinSize returns the size that this widget should not shrink below
func (s *Select) MinSize() fyne.Size {
s.ExtendBaseWidget(s)
return s.BaseWidget.MinSize()
}
// MouseIn is called when a desktop pointer enters the widget
func (s *Select) MouseIn(*desktop.MouseEvent) {
s.hovered = true
s.Refresh()
}
// MouseMoved is called when a desktop pointer hovers over the widget
func (s *Select) MouseMoved(*desktop.MouseEvent) {
}
// MouseOut is called when a desktop pointer exits the widget
func (s *Select) MouseOut() {
s.hovered = false
s.Refresh()
}
// Move changes the relative position of the select.
//
// Implements: fyne.Widget
func (s *Select) Move(pos fyne.Position) {
s.BaseWidget.Move(pos)
if s.popUp != nil {
s.popUp.Move(s.popUpPos())
}
}
// Resize sets a new size for a widget.
// Note this should not be used if the widget is being managed by a Layout within a Container.
func (s *Select) Resize(size fyne.Size) {
s.BaseWidget.Resize(size)
if s.popUp != nil {
s.popUp.Resize(fyne.NewSize(size.Width, s.popUp.MinSize().Height))
}
}
// SelectedIndex returns the index value of the currently selected item in Options list.
// It will return -1 if there is no selection.
func (s *Select) SelectedIndex() int {
for i, option := range s.Options {
if s.Selected == option {
return i
}
}
return -1 // not selected/found
}
// SetOptions updates the list of options available and refreshes the widget
//
// Since: 2.4
func (s *Select) SetOptions(options []string) {
s.Options = options
s.Refresh()
}
// SetSelected sets the current option of the select widget
func (s *Select) SetSelected(text string) {
for _, option := range s.Options {
if text == option {
s.updateSelected(text)
}
}
}
// SetSelectedIndex will set the Selected option from the value in Options list at index position.
func (s *Select) SetSelectedIndex(index int) {
if index < 0 || index >= len(s.Options) {
return
}
s.updateSelected(s.Options[index])
}
// Tapped is called when a pointer tapped event is captured and triggers any tap handler
func (s *Select) Tapped(*fyne.PointEvent) {
if s.Disabled() {
return
}
s.tapAnimation()
s.Refresh()
s.showPopUp()
}
// TypedKey is called if a key event happens while this Select is focused.
//
// Implements: fyne.Focusable
func (s *Select) TypedKey(event *fyne.KeyEvent) {
switch event.Name {
case fyne.KeySpace, fyne.KeyUp, fyne.KeyDown:
s.showPopUp()
case fyne.KeyRight:
i := s.SelectedIndex() + 1
if i >= len(s.Options) {
i = 0
}
s.SetSelectedIndex(i)
case fyne.KeyLeft:
i := s.SelectedIndex() - 1
if i < 0 {
i = len(s.Options) - 1
}
s.SetSelectedIndex(i)
}
}
// TypedRune is called if a text event happens while this Select is focused.
//
// Implements: fyne.Focusable
func (s *Select) TypedRune(_ rune) {
// intentionally left blank
}
func (s *Select) popUpPos() fyne.Position {
buttonPos := fyne.CurrentApp().Driver().AbsolutePositionForObject(s.super())
return buttonPos.Add(fyne.NewPos(0, s.Size().Height-theme.InputBorderSize()))
}
func (s *Select) showPopUp() {
items := make([]*fyne.MenuItem, len(s.Options))
for i := range s.Options {
text := s.Options[i] // capture
items[i] = fyne.NewMenuItem(text, func() {
s.updateSelected(text)
s.popUp = nil
})
}
c := fyne.CurrentApp().Driver().CanvasForObject(s.super())
pop := NewPopUpMenu(fyne.NewMenu("", items...), c)
pop.alignment = s.Alignment
pop.ShowAtPosition(s.popUpPos())
pop.Resize(fyne.NewSize(s.Size().Width, pop.MinSize().Height))
pop.OnDismiss = func() {
pop.Hide()
if s.popUp == pop {
s.popUp = nil
}
}
s.popUp = pop
}
func (s *Select) tapAnimation() {
if s.tapAnim == nil {
return
}
s.tapAnim.Stop()
if fyne.CurrentApp().Settings().ShowAnimations() {
s.tapAnim.Start()
}
}
func (s *Select) updateSelected(text string) {
s.Selected = text
if s.OnChanged != nil {
s.OnChanged(s.Selected)
}
s.Refresh()
}
type selectRenderer struct {
icon *Icon
label *RichText
background *canvas.Rectangle
objects []fyne.CanvasObject
combo *Select
}
func (s *selectRenderer) Objects() []fyne.CanvasObject {
return s.objects
}
func (s *selectRenderer) Destroy() {}
// Layout the components of the button widget
func (s *selectRenderer) Layout(size fyne.Size) {
s.background.Resize(fyne.NewSize(size.Width, size.Height))
s.label.inset = fyne.NewSize(theme.Padding(), theme.Padding())
iconPos := fyne.NewPos(size.Width-theme.IconInlineSize()-theme.InnerPadding(), (size.Height-theme.IconInlineSize())/2)
labelSize := fyne.NewSize(iconPos.X-theme.Padding(), s.label.MinSize().Height)
s.label.Resize(labelSize)
s.label.Move(fyne.NewPos(theme.Padding(), (size.Height-labelSize.Height)/2))
s.icon.Resize(fyne.NewSize(theme.IconInlineSize(), theme.IconInlineSize()))
s.icon.Move(iconPos)
}
// MinSize calculates the minimum size of a select button.
// This is based on the selected text, the drop icon and a standard amount of padding added.
func (s *selectRenderer) MinSize() fyne.Size {
s.combo.propertyLock.RLock()
defer s.combo.propertyLock.RUnlock()
minPlaceholderWidth := fyne.MeasureText(s.combo.PlaceHolder, theme.TextSize(), fyne.TextStyle{}).Width
min := s.label.MinSize()
min.Width = minPlaceholderWidth
min = min.Add(fyne.NewSize(theme.InnerPadding()*3, theme.InnerPadding()))
return min.Add(fyne.NewSize(theme.IconInlineSize()+theme.InnerPadding(), 0))
}
func (s *selectRenderer) Refresh() {
s.combo.propertyLock.RLock()
s.updateLabel()
s.updateIcon()
s.background.FillColor = s.bgColor()
s.background.CornerRadius = theme.InputRadiusSize()
s.combo.propertyLock.RUnlock()
s.Layout(s.combo.Size())
if s.combo.popUp != nil {
s.combo.popUp.alignment = s.combo.Alignment
s.combo.popUp.Move(s.combo.popUpPos())
s.combo.popUp.Resize(fyne.NewSize(s.combo.size.Width, s.combo.popUp.MinSize().Height))
s.combo.popUp.Refresh()
}
s.background.Refresh()
canvas.Refresh(s.combo.super())
}
func (s *selectRenderer) bgColor() color.Color {
if s.combo.disabled {
return theme.DisabledButtonColor()
}
if s.combo.focused {
return theme.FocusColor()
}
if s.combo.hovered {
return theme.HoverColor()
}
return theme.InputBackgroundColor()
}
func (s *selectRenderer) updateIcon() {
if s.combo.disabled {
s.icon.Resource = theme.NewDisabledResource(theme.MenuDropDownIcon())
} else {
s.icon.Resource = theme.MenuDropDownIcon()
}
s.icon.Refresh()
}
func (s *selectRenderer) updateLabel() {
if s.combo.PlaceHolder == "" {
s.combo.PlaceHolder = defaultPlaceHolder
}
s.label.Segments[0].(*TextSegment).Style.Alignment = s.combo.Alignment
if s.combo.disabled {
s.label.Segments[0].(*TextSegment).Style.ColorName = theme.ColorNameDisabled
} else {
s.label.Segments[0].(*TextSegment).Style.ColorName = theme.ColorNameForeground
}
if s.combo.Selected == "" {
s.label.Segments[0].(*TextSegment).Text = s.combo.PlaceHolder
} else {
s.label.Segments[0].(*TextSegment).Text = s.combo.Selected
}
s.label.Refresh()
}