adam-gui/vendor/fyne.io/fyne/v2/widget/widget.go

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2024-04-29 19:13:50 +02:00
// Package widget defines the UI widgets within the Fyne toolkit.
package widget // import "fyne.io/fyne/v2/widget"
import (
"sync"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/internal/cache"
internalWidget "fyne.io/fyne/v2/internal/widget"
)
// BaseWidget provides a helper that handles basic widget behaviours.
type BaseWidget struct {
size fyne.Size
position fyne.Position
Hidden bool
impl fyne.Widget
propertyLock sync.RWMutex
}
// ExtendBaseWidget is used by an extending widget to make use of BaseWidget functionality.
func (w *BaseWidget) ExtendBaseWidget(wid fyne.Widget) {
impl := w.super()
if impl != nil {
return
}
w.propertyLock.Lock()
defer w.propertyLock.Unlock()
w.impl = wid
}
// Size gets the current size of this widget.
func (w *BaseWidget) Size() fyne.Size {
w.propertyLock.RLock()
defer w.propertyLock.RUnlock()
return w.size
}
// Resize sets a new size for a widget.
// Note this should not be used if the widget is being managed by a Layout within a Container.
func (w *BaseWidget) Resize(size fyne.Size) {
w.propertyLock.RLock()
baseSize := w.size
impl := w.impl
w.propertyLock.RUnlock()
if baseSize == size {
return
}
w.propertyLock.Lock()
w.size = size
w.propertyLock.Unlock()
if impl == nil {
return
}
cache.Renderer(impl).Layout(size)
}
// Position gets the current position of this widget, relative to its parent.
func (w *BaseWidget) Position() fyne.Position {
w.propertyLock.RLock()
defer w.propertyLock.RUnlock()
return w.position
}
// Move the widget to a new position, relative to its parent.
// Note this should not be used if the widget is being managed by a Layout within a Container.
func (w *BaseWidget) Move(pos fyne.Position) {
w.propertyLock.Lock()
w.position = pos
w.propertyLock.Unlock()
internalWidget.Repaint(w.super())
}
// MinSize for the widget - it should never be resized below this value.
func (w *BaseWidget) MinSize() fyne.Size {
impl := w.super()
r := cache.Renderer(impl)
if r == nil {
return fyne.NewSize(0, 0)
}
return r.MinSize()
}
// Visible returns whether or not this widget should be visible.
// Note that this may not mean it is currently visible if a parent has been hidden.
func (w *BaseWidget) Visible() bool {
w.propertyLock.RLock()
defer w.propertyLock.RUnlock()
return !w.Hidden
}
// Show this widget so it becomes visible
func (w *BaseWidget) Show() {
if w.Visible() {
return
}
w.setFieldsAndRefresh(func() {
w.Hidden = false
})
}
// Hide this widget so it is no longer visible
func (w *BaseWidget) Hide() {
if !w.Visible() {
return
}
w.propertyLock.Lock()
w.Hidden = true
impl := w.impl
w.propertyLock.Unlock()
if impl == nil {
return
}
canvas.Refresh(impl)
}
// Refresh causes this widget to be redrawn in it's current state
func (w *BaseWidget) Refresh() {
impl := w.super()
if impl == nil {
return
}
render := cache.Renderer(impl)
render.Refresh()
}
// setFieldsAndRefresh helps to make changes to a widget that should be followed by a refresh.
// This method is a guaranteed thread-safe way of directly manipulating widget fields.
func (w *BaseWidget) setFieldsAndRefresh(f func()) {
w.propertyLock.Lock()
f()
impl := w.impl
w.propertyLock.Unlock()
if impl == nil {
return
}
impl.Refresh()
}
// super will return the actual object that this represents.
// If extended then this is the extending widget, otherwise it is nil.
func (w *BaseWidget) super() fyne.Widget {
w.propertyLock.RLock()
impl := w.impl
w.propertyLock.RUnlock()
return impl
}
// DisableableWidget describes an extension to BaseWidget which can be disabled.
// Disabled widgets should have a visually distinct style when disabled, normally using theme.DisabledButtonColor.
type DisableableWidget struct {
BaseWidget
disabled bool
}
// Enable this widget, updating any style or features appropriately.
func (w *DisableableWidget) Enable() {
if !w.Disabled() {
return
}
w.setFieldsAndRefresh(func() {
w.disabled = false
})
}
// Disable this widget so that it cannot be interacted with, updating any style appropriately.
func (w *DisableableWidget) Disable() {
if w.Disabled() {
return
}
w.setFieldsAndRefresh(func() {
w.disabled = true
})
}
// Disabled returns true if this widget is currently disabled or false if it can currently be interacted with.
func (w *DisableableWidget) Disabled() bool {
w.propertyLock.RLock()
defer w.propertyLock.RUnlock()
return w.disabled
}
// NewSimpleRenderer creates a new SimpleRenderer to render a widget using a
// single fyne.CanvasObject.
//
// Since: 2.1
func NewSimpleRenderer(object fyne.CanvasObject) fyne.WidgetRenderer {
return internalWidget.NewSimpleRenderer(object)
}