package fyne // DeviceOrientation represents the different ways that a mobile device can be held type DeviceOrientation int const ( // OrientationVertical is the default vertical orientation OrientationVertical DeviceOrientation = iota // OrientationVerticalUpsideDown is the portrait orientation held upside down OrientationVerticalUpsideDown // OrientationHorizontalLeft is used to indicate a landscape orientation with the top to the left OrientationHorizontalLeft // OrientationHorizontalRight is used to indicate a landscape orientation with the top to the right OrientationHorizontalRight ) // IsVertical is a helper utility that determines if a passed orientation is vertical func IsVertical(orient DeviceOrientation) bool { return orient == OrientationVertical || orient == OrientationVerticalUpsideDown } // IsHorizontal is a helper utility that determines if a passed orientation is horizontal func IsHorizontal(orient DeviceOrientation) bool { return !IsVertical(orient) } // Device provides information about the devices the code is running on type Device interface { Orientation() DeviceOrientation IsMobile() bool IsBrowser() bool HasKeyboard() bool SystemScaleForWindow(Window) float32 } // CurrentDevice returns the device information for the current hardware (via the driver) func CurrentDevice() Device { return CurrentApp().Driver().Device() }