package fyne // Driver defines an abstract concept of a Fyne render driver. // Any implementation must provide at least these methods. type Driver interface { // CreateWindow creates a new UI Window. CreateWindow(string) Window // AllWindows returns a slice containing all app windows. AllWindows() []Window // RenderedTextSize returns the size required to render the given string of specified // font size and style. It also returns the height to text baseline, measured from the top. RenderedTextSize(text string, fontSize float32, style TextStyle) (size Size, baseline float32) // CanvasForObject returns the canvas that is associated with a given CanvasObject. CanvasForObject(CanvasObject) Canvas // AbsolutePositionForObject returns the position of a given CanvasObject relative to the top/left of a canvas. AbsolutePositionForObject(CanvasObject) Position // Device returns the device that the application is currently running on. Device() Device // Run starts the main event loop of the driver. Run() // Quit closes the driver and open windows, then exit the application. // On some some operating systems this does nothing, for example iOS and Android. Quit() // StartAnimation registers a new animation with this driver and requests it be started. StartAnimation(*Animation) // StopAnimation stops an animation and unregisters from this driver. StopAnimation(*Animation) }