package fyne import ( "fmt" "strings" ) // GoString converts a Resource object to Go code. // This is useful if serialising to a Go file for compilation into a binary. func (r *StaticResource) GoString() string { buffer := strings.Builder{} buffer.WriteString("&fyne.StaticResource{\n\tStaticName: \"") buffer.WriteString(r.StaticName) buffer.WriteString("\",\n\tStaticContent: []byte{\n\t\t") for i, v := range r.StaticContent { if i > 0 { buffer.WriteString(", ") } fmt.Fprint(&buffer, v) } buffer.WriteString("}}") return buffer.String() }