package fyne // TextAlign represents the horizontal alignment of text within a widget or // canvas object. type TextAlign int const ( // TextAlignLeading specifies a left alignment for left-to-right languages. TextAlignLeading TextAlign = iota // TextAlignCenter places the text centrally within the available space. TextAlignCenter // TextAlignTrailing will align the text right for a left-to-right language. TextAlignTrailing ) // TextTruncation controls how a `Label` or `Entry` will truncate its text. // The default value is `TextTruncateOff` which will not truncate. // // Since: 2.4 type TextTruncation int const ( // TextTruncateOff means no truncation will be applied, it is the default. // This means that the minimum size of a text block will be the space required to display it fully. TextTruncateOff TextTruncation = iota // TextTruncateClip will truncate text when it reaches the end of the available space. TextTruncateClip // TextTruncateEllipsis is like regular truncation except that an ellipses (…) will be inserted // wherever text has been shortened to fit. // // Since: 2.4 TextTruncateEllipsis ) // TextWrap represents how text longer than the widget's width will be wrapped. type TextWrap int const ( // TextWrapOff extends the widget's width to fit the text, no wrapping is applied. TextWrapOff TextWrap = iota // TextTruncate trims the text to the widget's width, no wrapping is applied. // If an entry is asked to truncate it will provide scrolling capabilities. // // Deprecated: Use `TextTruncateClip` value of the widget `Truncation` field instead TextTruncate // TextWrapBreak trims the line of characters to the widget's width adding the excess as new line. // An Entry with text wrapping will scroll vertically if there is not enough space for all the text. TextWrapBreak // TextWrapWord trims the line of words to the widget's width adding the excess as new line. // An Entry with text wrapping will scroll vertically if there is not enough space for all the text. TextWrapWord ) // TextStyle represents the styles that can be applied to a text canvas object // or text based widget. type TextStyle struct { Bold bool // Should text be bold Italic bool // Should text be italic Monospace bool // Use the system monospace font instead of regular // Since: 2.2 Symbol bool // Use the system symbol font. // Since: 2.1 TabWidth int // Width of tabs in spaces } // MeasureText uses the current driver to calculate the size of text when rendered. func MeasureText(text string, size float32, style TextStyle) Size { s, _ := CurrentApp().Driver().RenderedTextSize(text, size, style) return s }