// +build !js package gl import ( "log" "strings" "unsafe" "github.com/go-gl/gl/v2.1/gl" ) // ContextWatcher is this library's context watcher, satisfying glfw.ContextWatcher interface. // It must be notified when context is made current or detached. var ContextWatcher = new(contextWatcher) type contextWatcher struct { initGL bool } func (cw *contextWatcher) OnMakeCurrent(context interface{}) { if !cw.initGL { // Initialise gl bindings using the current context. err := gl.Init() if err != nil { log.Fatalln("gl.Init:", err) } cw.initGL = true } } func (contextWatcher) OnDetach() {} // ActiveTexture sets the active texture unit. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml func ActiveTexture(texture Enum) { gl.ActiveTexture(uint32(texture)) } // AttachShader attaches a shader to a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml func AttachShader(p Program, s Shader) { gl.AttachShader(p.Value, s.Value) } // BindAttribLocation binds a vertex attribute index with a named // variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml func BindAttribLocation(p Program, a Attrib, name string) { gl.BindAttribLocation(p.Value, uint32(a.Value), gl.Str(name+"\x00")) } // BindBuffer binds a buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml func BindBuffer(target Enum, b Buffer) { gl.BindBuffer(uint32(target), b.Value) } // BindFramebuffer binds a framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml func BindFramebuffer(target Enum, fb Framebuffer) { gl.BindFramebuffer(uint32(target), fb.Value) } // BindRenderbuffer binds a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml func BindRenderbuffer(target Enum, rb Renderbuffer) { gl.BindRenderbuffer(uint32(target), rb.Value) } // BindTexture binds a texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml func BindTexture(target Enum, t Texture) { gl.BindTexture(uint32(target), t.Value) } // BlendColor sets the blend color. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml func BlendColor(red, green, blue, alpha float32) { gl.BlendColor(red, green, blue, alpha) } // BlendEquation sets both RGB and alpha blend equations. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml func BlendEquation(mode Enum) { gl.BlendEquation(uint32(mode)) } // BlendEquationSeparate sets RGB and alpha blend equations separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml func BlendEquationSeparate(modeRGB, modeAlpha Enum) { gl.BlendEquationSeparate(uint32(modeRGB), uint32(modeAlpha)) } // BlendFunc sets the pixel blending factors. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml func BlendFunc(sfactor, dfactor Enum) { gl.BlendFunc(uint32(sfactor), uint32(dfactor)) } // BlendFunc sets the pixel RGB and alpha blending factors separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml func BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) { gl.BlendFuncSeparate(uint32(sfactorRGB), uint32(dfactorRGB), uint32(sfactorAlpha), uint32(dfactorAlpha)) } // BufferData creates a new data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml func BufferData(target Enum, src []byte, usage Enum) { gl.BufferData(uint32(target), int(len(src)), gl.Ptr(&src[0]), uint32(usage)) } // BufferInit creates a new unitialized data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml func BufferInit(target Enum, size int, usage Enum) { gl.BufferData(uint32(target), size, nil, uint32(usage)) } // BufferSubData sets some of data in the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml func BufferSubData(target Enum, offset int, data []byte) { gl.BufferSubData(uint32(target), offset, int(len(data)), gl.Ptr(&data[0])) } // CheckFramebufferStatus reports the completeness status of the // active framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml func CheckFramebufferStatus(target Enum) Enum { return Enum(gl.CheckFramebufferStatus(uint32(target))) } // Clear clears the window. // // The behavior of Clear is influenced by the pixel ownership test, // the scissor test, dithering, and the buffer writemasks. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml func Clear(mask Enum) { gl.Clear(uint32(mask)) } // ClearColor specifies the RGBA values used to clear color buffers. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml func ClearColor(red, green, blue, alpha float32) { gl.ClearColor(red, green, blue, alpha) } // ClearDepthf sets the depth value used to clear the depth buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml func ClearDepthf(d float32) { gl.ClearDepthf(d) } // ClearStencil sets the index used to clear the stencil buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml func ClearStencil(s int) { gl.ClearStencil(int32(s)) } // ColorMask specifies whether color components in the framebuffer // can be written. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml func ColorMask(red, green, blue, alpha bool) { gl.ColorMask(red, green, blue, alpha) } // CompileShader compiles the source code of s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml func CompileShader(s Shader) { gl.CompileShader(s.Value) } // CompressedTexImage2D writes a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml func CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) { gl.CompressedTexImage2D(uint32(target), int32(level), uint32(internalformat), int32(width), int32(height), int32(border), int32(len(data)), gl.Ptr(data)) } // CompressedTexSubImage2D writes a subregion of a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml func CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) { gl.CompressedTexSubImage2D(uint32(target), int32(level), int32(xoffset), int32(yoffset), int32(width), int32(height), uint32(format), int32(len(data)), gl.Ptr(data)) } // CopyTexImage2D writes a 2D texture from the current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml func CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) { gl.CopyTexImage2D(uint32(target), int32(level), uint32(internalformat), int32(x), int32(y), int32(width), int32(height), int32(border)) } // CopyTexSubImage2D writes a 2D texture subregion from the // current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml func CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) { gl.CopyTexSubImage2D(uint32(target), int32(level), int32(xoffset), int32(yoffset), int32(x), int32(y), int32(width), int32(height)) } // CreateBuffer creates a buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml func CreateBuffer() Buffer { var b Buffer gl.GenBuffers(1, &b.Value) return b } // CreateFramebuffer creates a framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml func CreateFramebuffer() Framebuffer { var b Framebuffer gl.GenFramebuffers(1, &b.Value) return b } // CreateProgram creates a new empty program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml func CreateProgram() Program { return Program{Value: uint32(gl.CreateProgram())} } // CreateRenderbuffer create a renderbuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml func CreateRenderbuffer() Renderbuffer { var b Renderbuffer gl.GenRenderbuffers(1, &b.Value) return b } // CreateShader creates a new empty shader object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml func CreateShader(ty Enum) Shader { return Shader{Value: uint32(gl.CreateShader(uint32(ty)))} } // CreateTexture creates a texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml func CreateTexture() Texture { var t Texture gl.GenTextures(1, &t.Value) return t } // CullFace specifies which polygons are candidates for culling. // // Valid modes: FRONT, BACK, FRONT_AND_BACK. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml func CullFace(mode Enum) { gl.CullFace(uint32(mode)) } // DeleteBuffer deletes the given buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml func DeleteBuffer(v Buffer) { gl.DeleteBuffers(1, &v.Value) } // DeleteFramebuffer deletes the given framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml func DeleteFramebuffer(v Framebuffer) { gl.DeleteFramebuffers(1, &v.Value) } // DeleteProgram deletes the given program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml func DeleteProgram(p Program) { gl.DeleteProgram(p.Value) } // DeleteRenderbuffer deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml func DeleteRenderbuffer(v Renderbuffer) { gl.DeleteRenderbuffers(1, &v.Value) } // DeleteShader deletes shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml func DeleteShader(s Shader) { gl.DeleteShader(s.Value) } // DeleteTexture deletes the given texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml func DeleteTexture(v Texture) { gl.DeleteTextures(1, &v.Value) } // DepthFunc sets the function used for depth buffer comparisons. // // Valid fn values: // NEVER // LESS // EQUAL // LEQUAL // GREATER // NOTEQUAL // GEQUAL // ALWAYS // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml func DepthFunc(fn Enum) { gl.DepthFunc(uint32(fn)) } // DepthMask sets the depth buffer enabled for writing. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml func DepthMask(flag bool) { gl.DepthMask(flag) } // DepthRangef sets the mapping from normalized device coordinates to // window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml func DepthRangef(n, f float32) { gl.DepthRangef(n, f) } // DetachShader detaches the shader s from the program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml func DetachShader(p Program, s Shader) { gl.DetachShader(p.Value, s.Value) } // Disable disables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml func Disable(cap Enum) { gl.Disable(uint32(cap)) } // DisableVertexAttribArray disables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml func DisableVertexAttribArray(a Attrib) { gl.DisableVertexAttribArray(uint32(a.Value)) } // DrawArrays renders geometric primitives from the bound data. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml func DrawArrays(mode Enum, first, count int) { gl.DrawArrays(uint32(mode), int32(first), int32(count)) } // DrawElements renders primitives from a bound buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml func DrawElements(mode Enum, count int, ty Enum, offset int) { gl.DrawElements(uint32(mode), int32(count), uint32(ty), gl.PtrOffset(offset)) } // Enable enables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml func Enable(cap Enum) { gl.Enable(uint32(cap)) } // EnableVertexAttribArray enables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml func EnableVertexAttribArray(a Attrib) { gl.EnableVertexAttribArray(uint32(a.Value)) } // Finish blocks until the effects of all previously called GL // commands are complete. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml func Finish() { gl.Finish() } // Flush empties all buffers. It does not block. // // An OpenGL implementation may buffer network communication, // the command stream, or data inside the graphics accelerator. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml func Flush() { gl.Flush() } // FramebufferRenderbuffer attaches rb to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml func FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) { gl.FramebufferRenderbuffer(uint32(target), uint32(attachment), uint32(rbTarget), rb.Value) } // FramebufferTexture2D attaches the t to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml func FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) { gl.FramebufferTexture2D(uint32(target), uint32(attachment), uint32(texTarget), t.Value, int32(level)) } // FrontFace defines which polygons are front-facing. // // Valid modes: CW, CCW. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml func FrontFace(mode Enum) { gl.FrontFace(uint32(mode)) } // GenerateMipmap generates mipmaps for the current texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml func GenerateMipmap(target Enum) { gl.GenerateMipmap(uint32(target)) } // GetActiveAttrib returns details about an active attribute variable. // A value of 0 for index selects the first active attribute variable. // Permissible values for index range from 0 to the number of active // attribute variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml func GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) { var length, si int32 var typ uint32 name = strings.Repeat("\x00", 256) cname := gl.Str(name) gl.GetActiveAttrib(p.Value, uint32(index), int32(len(name)-1), &length, &si, &typ, cname) name = name[:strings.IndexRune(name, 0)] return name, int(si), Enum(typ) } // GetActiveUniform returns details about an active uniform variable. // A value of 0 for index selects the first active uniform variable. // Permissible values for index range from 0 to the number of active // uniform variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml func GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) { var length, si int32 var typ uint32 name = strings.Repeat("\x00", 256) cname := gl.Str(name) gl.GetActiveUniform(p.Value, uint32(index), int32(len(name)-1), &length, &si, &typ, cname) name = name[:strings.IndexRune(name, 0)] return name, int(si), Enum(typ) } // GetAttachedShaders returns the shader objects attached to program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml func GetAttachedShaders(p Program) []Shader { log.Println("GetAttachedShaders: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)") shadersLen := GetProgrami(p, ATTACHED_SHADERS) var n int32 buf := make([]uint32, shadersLen) gl.GetAttachedShaders(uint32(p.Value), int32(shadersLen), &n, &buf[0]) buf = buf[:int(n)] shaders := make([]Shader, int(n)) for i, s := range buf { shaders[i] = Shader{Value: uint32(s)} } return shaders } // GetAttribLocation returns the location of an attribute variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml func GetAttribLocation(p Program, name string) Attrib { return Attrib{Value: uint(gl.GetAttribLocation(p.Value, gl.Str(name+"\x00")))} } // GetBooleanv returns the boolean values of parameter pname. // // Many boolean parameters can be queried more easily using IsEnabled. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetBooleanv(dst []bool, pname Enum) { gl.GetBooleanv(uint32(pname), &dst[0]) } // GetFloatv returns the float values of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetFloatv(dst []float32, pname Enum) { gl.GetFloatv(uint32(pname), &dst[0]) } // GetIntegerv returns the int values of parameter pname. // // Single values may be queried more easily using GetInteger. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetIntegerv(pname Enum, data []int32) { gl.GetIntegerv(uint32(pname), &data[0]) } // GetInteger returns the int value of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetInteger(pname Enum) int { var data int32 gl.GetIntegerv(uint32(pname), &data) return int(data) } // GetBufferParameteri returns a parameter for the active buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameteriv.xhtml func GetBufferParameteri(target, pname Enum) int { var params int32 gl.GetBufferParameteriv(uint32(target), uint32(pname), ¶ms) return int(params) } // GetError returns the next error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml func GetError() Enum { return Enum(gl.GetError()) } // GetBoundFramebuffer returns the currently bound framebuffer. // Use this method instead of gl.GetInteger(gl.FRAMEBUFFER_BINDING) to // enable support on all platforms func GetBoundFramebuffer() Framebuffer { var b int32 gl.GetIntegerv(FRAMEBUFFER_BINDING, &b) return Framebuffer{Value: uint32(b)} } // GetFramebufferAttachmentParameteri returns attachment parameters // for the active framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml func GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int { log.Println("GetFramebufferAttachmentParameteri: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)") var param int32 gl.GetFramebufferAttachmentParameteriv(uint32(target), uint32(attachment), uint32(pname), ¶m) return int(param) } // GetProgrami returns a parameter value for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml func GetProgrami(p Program, pname Enum) int { var result int32 gl.GetProgramiv(p.Value, uint32(pname), &result) return int(result) } // GetProgramInfoLog returns the information log for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml func GetProgramInfoLog(p Program) string { var logLength int32 gl.GetProgramiv(p.Value, gl.INFO_LOG_LENGTH, &logLength) if logLength == 0 { return "" } logBuffer := make([]uint8, logLength) gl.GetProgramInfoLog(p.Value, logLength, nil, &logBuffer[0]) return gl.GoStr(&logBuffer[0]) } // GetRenderbufferParameteri returns a parameter value for a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml func GetRenderbufferParameteri(target, pname Enum) int { log.Println("GetRenderbufferParameteri: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)") var result int32 gl.GetRenderbufferParameteriv(uint32(target), uint32(pname), &result) return int(result) } // GetRenderbufferParameteri returns a parameter value for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml func GetShaderi(s Shader, pname Enum) int { var result int32 gl.GetShaderiv(s.Value, uint32(pname), &result) return int(result) } // GetShaderInfoLog returns the information log for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml func GetShaderInfoLog(s Shader) string { var logLength int32 gl.GetShaderiv(s.Value, gl.INFO_LOG_LENGTH, &logLength) if logLength == 0 { return "" } logBuffer := make([]uint8, logLength) gl.GetShaderInfoLog(s.Value, logLength, nil, &logBuffer[0]) return gl.GoStr(&logBuffer[0]) } // GetShaderPrecisionFormat returns range and precision limits for // shader types. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml func GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) { log.Println("GetShaderPrecisionFormat: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)") var cRange [2]int32 var cPrecision int32 gl.GetShaderPrecisionFormat(uint32(shadertype), uint32(precisiontype), &cRange[0], &cPrecision) return int(cRange[0]), int(cRange[1]), int(cPrecision) } // GetShaderSource returns source code of shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml func GetShaderSource(s Shader) string { log.Println("GetShaderSource: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)") sourceLen := GetShaderi(s, gl.SHADER_SOURCE_LENGTH) if sourceLen == 0 { return "" } buf := make([]byte, sourceLen) gl.GetShaderSource(s.Value, int32(sourceLen), nil, &buf[0]) return string(buf) } // GetString reports current GL state. // // Valid name values: // EXTENSIONS // RENDERER // SHADING_LANGUAGE_VERSION // VENDOR // VERSION // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml func GetString(pname Enum) string { return gl.GoStr(gl.GetString(uint32(pname))) } // GetTexParameterfv returns the float values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml func GetTexParameterfv(dst []float32, target, pname Enum) { gl.GetTexParameterfv(uint32(target), uint32(pname), &dst[0]) } // GetTexParameteriv returns the int values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml func GetTexParameteriv(dst []int32, target, pname Enum) { gl.GetTexParameteriv(uint32(target), uint32(pname), &dst[0]) } // GetUniformfv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml func GetUniformfv(dst []float32, src Uniform, p Program) { gl.GetUniformfv(p.Value, src.Value, &dst[0]) } // GetUniformiv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml func GetUniformiv(dst []int32, src Uniform, p Program) { gl.GetUniformiv(p.Value, src.Value, &dst[0]) } // GetUniformLocation returns the location of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml func GetUniformLocation(p Program, name string) Uniform { return Uniform{Value: gl.GetUniformLocation(p.Value, gl.Str(name+"\x00"))} } // GetVertexAttribf reads the float value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribf(src Attrib, pname Enum) float32 { log.Println("GetVertexAttribf: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)") var result float32 gl.GetVertexAttribfv(uint32(src.Value), uint32(pname), &result) return result } // GetVertexAttribfv reads float values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribfv(dst []float32, src Attrib, pname Enum) { gl.GetVertexAttribfv(uint32(src.Value), uint32(pname), &dst[0]) } // GetVertexAttribi reads the int value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribi(src Attrib, pname Enum) int32 { var result int32 gl.GetVertexAttribiv(uint32(src.Value), uint32(pname), &result) return result } // GetVertexAttribiv reads int values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribiv(dst []int32, src Attrib, pname Enum) { gl.GetVertexAttribiv(uint32(src.Value), uint32(pname), &dst[0]) } // Hint sets implementation-specific modes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml func Hint(target, mode Enum) { gl.Hint(uint32(target), uint32(mode)) } // IsBuffer reports if b is a valid buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml func IsBuffer(b Buffer) bool { return gl.IsBuffer(b.Value) } // IsEnabled reports if cap is an enabled capability. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml func IsEnabled(cap Enum) bool { return gl.IsEnabled(uint32(cap)) } // IsFramebuffer reports if fb is a valid frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml func IsFramebuffer(fb Framebuffer) bool { return gl.IsFramebuffer(fb.Value) } // IsProgram reports if p is a valid program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml func IsProgram(p Program) bool { return gl.IsProgram(p.Value) } // IsRenderbuffer reports if rb is a valid render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml func IsRenderbuffer(rb Renderbuffer) bool { return gl.IsRenderbuffer(rb.Value) } // IsShader reports if s is valid shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml func IsShader(s Shader) bool { return gl.IsShader(s.Value) } // IsTexture reports if t is a valid texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml func IsTexture(t Texture) bool { return gl.IsTexture(t.Value) } // LineWidth specifies the width of lines. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml func LineWidth(width float32) { gl.LineWidth(width) } // LinkProgram links the specified program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml func LinkProgram(p Program) { gl.LinkProgram(p.Value) } // PixelStorei sets pixel storage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml func PixelStorei(pname Enum, param int32) { gl.PixelStorei(uint32(pname), param) } // PolygonOffset sets the scaling factors for depth offsets. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml func PolygonOffset(factor, units float32) { gl.PolygonOffset(factor, units) } // ReadPixels returns pixel data from a buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml func ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) { gl.ReadPixels(int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), gl.Ptr(&dst[0])) } // ReleaseShaderCompiler frees resources allocated by the shader compiler. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml func ReleaseShaderCompiler() { gl.ReleaseShaderCompiler() } // RenderbufferStorage establishes the data storage, format, and // dimensions of a renderbuffer object's image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml func RenderbufferStorage(target, internalFormat Enum, width, height int) { gl.RenderbufferStorage(uint32(target), uint32(internalFormat), int32(width), int32(height)) } // SampleCoverage sets multisample coverage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml func SampleCoverage(value float32, invert bool) { gl.SampleCoverage(value, invert) } // Scissor defines the scissor box rectangle, in window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml func Scissor(x, y, width, height int32) { gl.Scissor(x, y, width, height) } // ShaderSource sets the source code of s to the given source code. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml func ShaderSource(s Shader, src string) { glsource, free := gl.Strs(src + "\x00") gl.ShaderSource(s.Value, 1, glsource, nil) free() } // StencilFunc sets the front and back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml func StencilFunc(fn Enum, ref int, mask uint32) { gl.StencilFunc(uint32(fn), int32(ref), mask) } // StencilFunc sets the front or back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml func StencilFuncSeparate(face, fn Enum, ref int, mask uint32) { gl.StencilFuncSeparate(uint32(face), uint32(fn), int32(ref), mask) } // StencilMask controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml func StencilMask(mask uint32) { gl.StencilMask(mask) } // StencilMaskSeparate controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml func StencilMaskSeparate(face Enum, mask uint32) { gl.StencilMaskSeparate(uint32(face), mask) } // StencilOp sets front and back stencil test actions. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml func StencilOp(fail, zfail, zpass Enum) { gl.StencilOp(uint32(fail), uint32(zfail), uint32(zpass)) } // StencilOpSeparate sets front or back stencil tests. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml func StencilOpSeparate(face, sfail, dpfail, dppass Enum) { gl.StencilOpSeparate(uint32(face), uint32(sfail), uint32(dpfail), uint32(dppass)) } // TexImage2D writes a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml func TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) { p := unsafe.Pointer(nil) if len(data) > 0 { p = gl.Ptr(&data[0]) } gl.TexImage2D(uint32(target), int32(level), int32(format), int32(width), int32(height), 0, uint32(format), uint32(ty), p) } // TexSubImage2D writes a subregion of a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml func TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) { gl.TexSubImage2D(uint32(target), int32(level), int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), gl.Ptr(&data[0])) } // TexParameterf sets a float texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameterf(target, pname Enum, param float32) { gl.TexParameterf(uint32(target), uint32(pname), param) } // TexParameterfv sets a float texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameterfv(target, pname Enum, params []float32) { gl.TexParameterfv(uint32(target), uint32(pname), ¶ms[0]) } // TexParameteri sets an integer texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameteri(target, pname Enum, param int) { gl.TexParameteri(uint32(target), uint32(pname), int32(param)) } // TexParameteriv sets an integer texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameteriv(target, pname Enum, params []int32) { gl.TexParameteriv(uint32(target), uint32(pname), ¶ms[0]) } // Uniform1f writes a float uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1f(dst Uniform, v float32) { gl.Uniform1f(dst.Value, v) } // Uniform1fv writes a [len(src)]float uniform array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1fv(dst Uniform, src []float32) { gl.Uniform1fv(dst.Value, int32(len(src)), &src[0]) } // Uniform1i writes an int uniform variable. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1i(dst Uniform, v int) { gl.Uniform1i(dst.Value, int32(v)) } // Uniform1iv writes a int uniform array of len(src) elements. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1iv(dst Uniform, src []int32) { gl.Uniform1iv(dst.Value, int32(len(src)), &src[0]) } // Uniform2f writes a vec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2f(dst Uniform, v0, v1 float32) { gl.Uniform2f(dst.Value, v0, v1) } // Uniform2fv writes a vec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2fv(dst Uniform, src []float32) { gl.Uniform2fv(dst.Value, int32(len(src)/2), &src[0]) } // Uniform2i writes an ivec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2i(dst Uniform, v0, v1 int) { gl.Uniform2i(dst.Value, int32(v0), int32(v1)) } // Uniform2iv writes an ivec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2iv(dst Uniform, src []int32) { gl.Uniform2iv(dst.Value, int32(len(src)/2), &src[0]) } // Uniform3f writes a vec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3f(dst Uniform, v0, v1, v2 float32) { gl.Uniform3f(dst.Value, v0, v1, v2) } // Uniform3fv writes a vec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3fv(dst Uniform, src []float32) { gl.Uniform3fv(dst.Value, int32(len(src)/3), &src[0]) } // Uniform3i writes an ivec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3i(dst Uniform, v0, v1, v2 int32) { gl.Uniform3i(dst.Value, v0, v1, v2) } // Uniform3iv writes an ivec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3iv(dst Uniform, src []int32) { gl.Uniform3iv(dst.Value, int32(len(src)/3), &src[0]) } // Uniform4f writes a vec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4f(dst Uniform, v0, v1, v2, v3 float32) { gl.Uniform4f(dst.Value, v0, v1, v2, v3) } // Uniform4fv writes a vec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4fv(dst Uniform, src []float32) { gl.Uniform4fv(dst.Value, int32(len(src)/4), &src[0]) } // Uniform4i writes an ivec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4i(dst Uniform, v0, v1, v2, v3 int32) { gl.Uniform4i(dst.Value, v0, v1, v2, v3) } // Uniform4i writes an ivec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4iv(dst Uniform, src []int32) { gl.Uniform4iv(dst.Value, int32(len(src)/4), &src[0]) } // UniformMatrix2fv writes 2x2 matrices. Each matrix uses four // float32 values, so the number of matrices written is len(src)/4. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix2fv(dst Uniform, src []float32) { gl.UniformMatrix2fv(dst.Value, int32(len(src)/(2*2)), false, &src[0]) } // UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine // float32 values, so the number of matrices written is len(src)/9. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix3fv(dst Uniform, src []float32) { gl.UniformMatrix3fv(dst.Value, int32(len(src)/(3*3)), false, &src[0]) } // UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16 // float32 values, so the number of matrices written is len(src)/16. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix4fv(dst Uniform, src []float32) { gl.UniformMatrix4fv(dst.Value, int32(len(src)/(4*4)), false, &src[0]) } // UseProgram sets the active program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml func UseProgram(p Program) { gl.UseProgram(p.Value) } // ValidateProgram checks to see whether the executables contained in // program can execute given the current OpenGL state. // // Typically only used for debugging. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml func ValidateProgram(p Program) { gl.ValidateProgram(uint32(p.Value)) } // VertexAttrib1f writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib1f(dst Attrib, x float32) { gl.VertexAttrib1f(uint32(dst.Value), x) } // VertexAttrib1fv writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib1fv(dst Attrib, src []float32) { gl.VertexAttrib1fv(uint32(dst.Value), &src[0]) } // VertexAttrib2f writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib2f(dst Attrib, x, y float32) { gl.VertexAttrib2f(uint32(dst.Value), x, y) } // VertexAttrib2fv writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib2fv(dst Attrib, src []float32) { gl.VertexAttrib2fv(uint32(dst.Value), &src[0]) } // VertexAttrib3f writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib3f(dst Attrib, x, y, z float32) { gl.VertexAttrib3f(uint32(dst.Value), x, y, z) } // VertexAttrib3fv writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib3fv(dst Attrib, src []float32) { gl.VertexAttrib3fv(uint32(dst.Value), &src[0]) } // VertexAttrib4f writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib4f(dst Attrib, x, y, z, w float32) { gl.VertexAttrib4f(uint32(dst.Value), x, y, z, w) } // VertexAttrib4fv writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib4fv(dst Attrib, src []float32) { gl.VertexAttrib4fv(uint32(dst.Value), &src[0]) } // VertexAttribPointer uses a bound buffer to define vertex attribute data. // // Direct use of VertexAttribPointer to load data into OpenGL is not // supported via the Go bindings. Instead, use BindBuffer with an // ARRAY_BUFFER and then fill it using BufferData. // // The size argument specifies the number of components per attribute, // between 1-4. The stride argument specifies the byte offset between // consecutive vertex attributes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml func VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) { gl.VertexAttribPointer(uint32(dst.Value), int32(size), uint32(ty), normalized, int32(stride), gl.PtrOffset(offset)) } // Viewport sets the viewport, an affine transformation that // normalizes device coordinates to window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml func Viewport(x, y, width, height int) { gl.Viewport(int32(x), int32(y), int32(width), int32(height)) }