22 lines
459 B
Go
22 lines
459 B
Go
//go:build android || ios || mobile
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// +build android ios mobile
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package cache
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import "fyne.io/fyne/v2/internal/driver/mobile/gl"
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// TextureType represents an uploaded GL texture
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type TextureType = gl.Texture
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var NoTexture = gl.Texture{0}
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type textureInfo struct {
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textureCacheBase
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texture TextureType
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}
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// IsValid will return true if the passed texture is potentially a texture
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func IsValid(texture TextureType) bool {
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return texture != NoTexture
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}
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