795 lines
20 KiB
Go
795 lines
20 KiB
Go
package widget
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import (
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"fmt"
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"math"
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"sort"
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"sync"
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/canvas"
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"fyne.io/fyne/v2/data/binding"
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"fyne.io/fyne/v2/driver/desktop"
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"fyne.io/fyne/v2/internal/widget"
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"fyne.io/fyne/v2/theme"
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)
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// ListItemID uniquely identifies an item within a list.
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type ListItemID = int
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// Declare conformity with interfaces.
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var _ fyne.Widget = (*List)(nil)
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var _ fyne.Focusable = (*List)(nil)
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// List is a widget that pools list items for performance and
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// lays the items out in a vertical direction inside of a scroller.
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// List requires that all items are the same size.
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//
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// Since: 1.4
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type List struct {
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BaseWidget
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Length func() int `json:"-"`
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CreateItem func() fyne.CanvasObject `json:"-"`
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UpdateItem func(id ListItemID, item fyne.CanvasObject) `json:"-"`
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OnSelected func(id ListItemID) `json:"-"`
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OnUnselected func(id ListItemID) `json:"-"`
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currentFocus ListItemID
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focused bool
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scroller *widget.Scroll
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selected []ListItemID
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itemMin fyne.Size
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itemHeights map[ListItemID]float32
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offsetY float32
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offsetUpdated func(fyne.Position)
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}
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// NewList creates and returns a list widget for displaying items in
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// a vertical layout with scrolling and caching for performance.
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//
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// Since: 1.4
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func NewList(length func() int, createItem func() fyne.CanvasObject, updateItem func(ListItemID, fyne.CanvasObject)) *List {
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list := &List{Length: length, CreateItem: createItem, UpdateItem: updateItem}
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list.ExtendBaseWidget(list)
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return list
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}
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// NewListWithData creates a new list widget that will display the contents of the provided data.
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//
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// Since: 2.0
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func NewListWithData(data binding.DataList, createItem func() fyne.CanvasObject, updateItem func(binding.DataItem, fyne.CanvasObject)) *List {
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l := NewList(
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data.Length,
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createItem,
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func(i ListItemID, o fyne.CanvasObject) {
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item, err := data.GetItem(i)
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if err != nil {
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fyne.LogError(fmt.Sprintf("Error getting data item %d", i), err)
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return
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}
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updateItem(item, o)
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})
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data.AddListener(binding.NewDataListener(l.Refresh))
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return l
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}
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// CreateRenderer is a private method to Fyne which links this widget to its renderer.
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func (l *List) CreateRenderer() fyne.WidgetRenderer {
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l.ExtendBaseWidget(l)
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if f := l.CreateItem; f != nil && l.itemMin.IsZero() {
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l.itemMin = f().MinSize()
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}
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layout := &fyne.Container{Layout: newListLayout(l)}
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l.scroller = widget.NewVScroll(layout)
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layout.Resize(layout.MinSize())
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objects := []fyne.CanvasObject{l.scroller}
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return newListRenderer(objects, l, l.scroller, layout)
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}
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// FocusGained is called after this List has gained focus.
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//
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// Implements: fyne.Focusable
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func (l *List) FocusGained() {
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l.focused = true
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l.scrollTo(l.currentFocus)
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l.RefreshItem(l.currentFocus)
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}
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// FocusLost is called after this List has lost focus.
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//
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// Implements: fyne.Focusable
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func (l *List) FocusLost() {
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l.focused = false
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l.RefreshItem(l.currentFocus)
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}
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// MinSize returns the size that this widget should not shrink below.
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func (l *List) MinSize() fyne.Size {
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l.ExtendBaseWidget(l)
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return l.BaseWidget.MinSize()
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}
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// RefreshItem refreshes a single item, specified by the item ID passed in.
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//
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// Since: 2.4
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func (l *List) RefreshItem(id ListItemID) {
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if l.scroller == nil {
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return
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}
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l.BaseWidget.Refresh()
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lo := l.scroller.Content.(*fyne.Container).Layout.(*listLayout)
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lo.renderLock.RLock() // ensures we are not changing visible info in render code during the search
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item, ok := lo.searchVisible(lo.visible, id)
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lo.renderLock.RUnlock()
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if ok {
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lo.setupListItem(item, id, l.focused && l.currentFocus == id)
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}
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}
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// SetItemHeight supports changing the height of the specified list item. Items normally take the height of the template
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// returned from the CreateItem callback. The height parameter uses the same units as a fyne.Size type and refers
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// to the internal content height not including the divider size.
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//
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// Since: 2.3
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func (l *List) SetItemHeight(id ListItemID, height float32) {
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l.propertyLock.Lock()
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if l.itemHeights == nil {
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l.itemHeights = make(map[ListItemID]float32)
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}
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refresh := l.itemHeights[id] != height
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l.itemHeights[id] = height
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l.propertyLock.Unlock()
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if refresh {
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l.RefreshItem(id)
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}
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}
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func (l *List) scrollTo(id ListItemID) {
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if l.scroller == nil {
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return
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}
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separatorThickness := theme.Padding()
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y := float32(0)
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lastItemHeight := l.itemMin.Height
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if l.itemHeights == nil || len(l.itemHeights) == 0 {
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y = (float32(id) * l.itemMin.Height) + (float32(id) * separatorThickness)
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} else {
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for i := 0; i < id; i++ {
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height := l.itemMin.Height
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if h, ok := l.itemHeights[i]; ok {
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height = h
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}
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y += height + separatorThickness
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lastItemHeight = height
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}
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}
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if y < l.scroller.Offset.Y {
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l.scroller.Offset.Y = y
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} else if y+l.itemMin.Height > l.scroller.Offset.Y+l.scroller.Size().Height {
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l.scroller.Offset.Y = y + lastItemHeight - l.scroller.Size().Height
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}
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l.offsetUpdated(l.scroller.Offset)
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}
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// Resize is called when this list should change size. We refresh to ensure invisible items are drawn.
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func (l *List) Resize(s fyne.Size) {
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l.BaseWidget.Resize(s)
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if l.scroller == nil {
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return
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}
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l.offsetUpdated(l.scroller.Offset)
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l.scroller.Content.(*fyne.Container).Layout.(*listLayout).updateList(false)
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}
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// Select add the item identified by the given ID to the selection.
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func (l *List) Select(id ListItemID) {
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if len(l.selected) > 0 && id == l.selected[0] {
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return
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}
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length := 0
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if f := l.Length; f != nil {
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length = f()
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}
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if id < 0 || id >= length {
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return
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}
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old := l.selected
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l.selected = []ListItemID{id}
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defer func() {
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if f := l.OnUnselected; f != nil && len(old) > 0 {
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f(old[0])
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}
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if f := l.OnSelected; f != nil {
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f(id)
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}
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}()
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l.scrollTo(id)
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l.Refresh()
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}
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// ScrollTo scrolls to the item represented by id
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//
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// Since: 2.1
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func (l *List) ScrollTo(id ListItemID) {
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length := 0
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if f := l.Length; f != nil {
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length = f()
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}
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if id < 0 || id >= length {
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return
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}
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l.scrollTo(id)
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l.Refresh()
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}
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// ScrollToBottom scrolls to the end of the list
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//
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// Since: 2.1
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func (l *List) ScrollToBottom() {
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length := 0
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if f := l.Length; f != nil {
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length = f()
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}
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if length > 0 {
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length--
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}
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l.scrollTo(length)
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l.Refresh()
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}
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// ScrollToTop scrolls to the start of the list
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//
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// Since: 2.1
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func (l *List) ScrollToTop() {
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l.scrollTo(0)
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l.Refresh()
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}
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// TypedKey is called if a key event happens while this List is focused.
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//
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// Implements: fyne.Focusable
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func (l *List) TypedKey(event *fyne.KeyEvent) {
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switch event.Name {
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case fyne.KeySpace:
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l.Select(l.currentFocus)
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case fyne.KeyDown:
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if f := l.Length; f != nil && l.currentFocus >= f()-1 {
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return
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}
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l.RefreshItem(l.currentFocus)
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l.currentFocus++
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l.scrollTo(l.currentFocus)
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l.RefreshItem(l.currentFocus)
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case fyne.KeyUp:
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if l.currentFocus <= 0 {
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return
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}
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l.RefreshItem(l.currentFocus)
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l.currentFocus--
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l.scrollTo(l.currentFocus)
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l.RefreshItem(l.currentFocus)
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}
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}
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// TypedRune is called if a text event happens while this List is focused.
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//
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// Implements: fyne.Focusable
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func (l *List) TypedRune(_ rune) {
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// intentionally left blank
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}
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// Unselect removes the item identified by the given ID from the selection.
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func (l *List) Unselect(id ListItemID) {
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if len(l.selected) == 0 || l.selected[0] != id {
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return
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}
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l.selected = nil
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l.Refresh()
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if f := l.OnUnselected; f != nil {
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f(id)
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}
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}
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// UnselectAll removes all items from the selection.
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//
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// Since: 2.1
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func (l *List) UnselectAll() {
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if len(l.selected) == 0 {
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return
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}
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selected := l.selected
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l.selected = nil
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l.Refresh()
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if f := l.OnUnselected; f != nil {
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for _, id := range selected {
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f(id)
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}
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}
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}
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// fills l.visibleRowHeights and also returns offY and minRow
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func (l *listLayout) calculateVisibleRowHeights(itemHeight float32, length int) (offY float32, minRow int) {
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rowOffset := float32(0)
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isVisible := false
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l.visibleRowHeights = l.visibleRowHeights[:0]
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if l.list.scroller.Size().Height <= 0 {
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return
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}
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// theme.Padding is a slow call, so we cache it
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padding := theme.Padding()
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if len(l.list.itemHeights) == 0 {
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paddedItemHeight := itemHeight + padding
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offY = float32(math.Floor(float64(l.list.offsetY/paddedItemHeight))) * paddedItemHeight
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minRow = int(math.Floor(float64(offY / paddedItemHeight)))
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maxRow := int(math.Ceil(float64((offY + l.list.scroller.Size().Height) / paddedItemHeight)))
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if minRow > length-1 {
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minRow = length - 1
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}
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if minRow < 0 {
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minRow = 0
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offY = 0
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}
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if maxRow > length {
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maxRow = length
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}
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for i := 0; i < maxRow-minRow; i++ {
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l.visibleRowHeights = append(l.visibleRowHeights, itemHeight)
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}
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return
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}
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for i := 0; i < length; i++ {
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height := itemHeight
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if h, ok := l.list.itemHeights[i]; ok {
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height = h
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}
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if rowOffset <= l.list.offsetY-height-padding {
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// before scroll
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} else if rowOffset <= l.list.offsetY {
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minRow = i
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offY = rowOffset
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isVisible = true
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}
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if rowOffset >= l.list.offsetY+l.list.scroller.Size().Height {
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break
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}
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rowOffset += height + padding
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if isVisible {
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l.visibleRowHeights = append(l.visibleRowHeights, height)
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}
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}
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return
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}
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// Declare conformity with WidgetRenderer interface.
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var _ fyne.WidgetRenderer = (*listRenderer)(nil)
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type listRenderer struct {
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widget.BaseRenderer
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list *List
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scroller *widget.Scroll
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layout *fyne.Container
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}
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func newListRenderer(objects []fyne.CanvasObject, l *List, scroller *widget.Scroll, layout *fyne.Container) *listRenderer {
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lr := &listRenderer{BaseRenderer: widget.NewBaseRenderer(objects), list: l, scroller: scroller, layout: layout}
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lr.scroller.OnScrolled = l.offsetUpdated
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return lr
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}
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func (l *listRenderer) Layout(size fyne.Size) {
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l.scroller.Resize(size)
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}
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func (l *listRenderer) MinSize() fyne.Size {
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return l.scroller.MinSize().Max(l.list.itemMin)
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}
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func (l *listRenderer) Refresh() {
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if f := l.list.CreateItem; f != nil {
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l.list.itemMin = f().MinSize()
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}
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l.Layout(l.list.Size())
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l.scroller.Refresh()
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l.layout.Layout.(*listLayout).updateList(false)
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canvas.Refresh(l.list.super())
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}
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// Declare conformity with interfaces.
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var _ fyne.Widget = (*listItem)(nil)
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var _ fyne.Tappable = (*listItem)(nil)
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var _ desktop.Hoverable = (*listItem)(nil)
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type listItem struct {
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BaseWidget
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onTapped func()
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background *canvas.Rectangle
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child fyne.CanvasObject
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hovered, selected bool
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}
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func newListItem(child fyne.CanvasObject, tapped func()) *listItem {
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li := &listItem{
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child: child,
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onTapped: tapped,
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}
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li.ExtendBaseWidget(li)
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return li
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}
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// CreateRenderer is a private method to Fyne which links this widget to its renderer.
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func (li *listItem) CreateRenderer() fyne.WidgetRenderer {
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li.ExtendBaseWidget(li)
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li.background = canvas.NewRectangle(theme.HoverColor())
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li.background.CornerRadius = theme.SelectionRadiusSize()
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li.background.Hide()
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objects := []fyne.CanvasObject{li.background, li.child}
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return &listItemRenderer{widget.NewBaseRenderer(objects), li}
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}
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// MinSize returns the size that this widget should not shrink below.
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func (li *listItem) MinSize() fyne.Size {
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li.ExtendBaseWidget(li)
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return li.BaseWidget.MinSize()
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}
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// MouseIn is called when a desktop pointer enters the widget.
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func (li *listItem) MouseIn(*desktop.MouseEvent) {
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li.hovered = true
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li.Refresh()
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}
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// MouseMoved is called when a desktop pointer hovers over the widget.
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func (li *listItem) MouseMoved(*desktop.MouseEvent) {
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}
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// MouseOut is called when a desktop pointer exits the widget.
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func (li *listItem) MouseOut() {
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li.hovered = false
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li.Refresh()
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}
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// Tapped is called when a pointer tapped event is captured and triggers any tap handler.
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func (li *listItem) Tapped(*fyne.PointEvent) {
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if li.onTapped != nil {
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li.selected = true
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li.Refresh()
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li.onTapped()
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}
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}
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|
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// Declare conformity with the WidgetRenderer interface.
|
|
var _ fyne.WidgetRenderer = (*listItemRenderer)(nil)
|
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|
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type listItemRenderer struct {
|
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widget.BaseRenderer
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item *listItem
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}
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|
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// MinSize calculates the minimum size of a listItem.
|
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// This is based on the size of the status indicator and the size of the child object.
|
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func (li *listItemRenderer) MinSize() fyne.Size {
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return li.item.child.MinSize()
|
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}
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|
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// Layout the components of the listItem widget.
|
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func (li *listItemRenderer) Layout(size fyne.Size) {
|
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li.item.background.Resize(size)
|
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li.item.child.Resize(size)
|
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}
|
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func (li *listItemRenderer) Refresh() {
|
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li.item.background.CornerRadius = theme.SelectionRadiusSize()
|
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if li.item.selected {
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li.item.background.FillColor = theme.SelectionColor()
|
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li.item.background.Show()
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} else if li.item.hovered {
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li.item.background.FillColor = theme.HoverColor()
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li.item.background.Show()
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} else {
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li.item.background.Hide()
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}
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li.item.background.Refresh()
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canvas.Refresh(li.item.super())
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}
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|
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// Declare conformity with Layout interface.
|
|
var _ fyne.Layout = (*listLayout)(nil)
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|
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type listItemAndID struct {
|
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item *listItem
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id ListItemID
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}
|
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|
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type listLayout struct {
|
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list *List
|
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separators []fyne.CanvasObject
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children []fyne.CanvasObject
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|
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itemPool syncPool
|
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visible []listItemAndID
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slicePool sync.Pool // *[]itemAndID
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visibleRowHeights []float32
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renderLock sync.RWMutex
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}
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|
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func newListLayout(list *List) fyne.Layout {
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l := &listLayout{list: list}
|
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l.slicePool.New = func() interface{} {
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s := make([]listItemAndID, 0)
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return &s
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}
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list.offsetUpdated = l.offsetUpdated
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return l
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}
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|
|
func (l *listLayout) Layout([]fyne.CanvasObject, fyne.Size) {
|
|
l.updateList(true)
|
|
}
|
|
|
|
func (l *listLayout) MinSize([]fyne.CanvasObject) fyne.Size {
|
|
l.list.propertyLock.Lock()
|
|
defer l.list.propertyLock.Unlock()
|
|
items := 0
|
|
if f := l.list.Length; f == nil {
|
|
return fyne.NewSize(0, 0)
|
|
} else {
|
|
items = f()
|
|
}
|
|
|
|
separatorThickness := theme.Padding()
|
|
if l.list.itemHeights == nil || len(l.list.itemHeights) == 0 {
|
|
return fyne.NewSize(l.list.itemMin.Width,
|
|
(l.list.itemMin.Height+separatorThickness)*float32(items)-separatorThickness)
|
|
}
|
|
|
|
height := float32(0)
|
|
templateHeight := l.list.itemMin.Height
|
|
for item := 0; item < items; item++ {
|
|
itemHeight, ok := l.list.itemHeights[item]
|
|
if ok {
|
|
height += itemHeight
|
|
} else {
|
|
height += templateHeight
|
|
}
|
|
}
|
|
|
|
return fyne.NewSize(l.list.itemMin.Width, height+separatorThickness*float32(items-1))
|
|
}
|
|
|
|
func (l *listLayout) getItem() *listItem {
|
|
item := l.itemPool.Obtain()
|
|
if item == nil {
|
|
if f := l.list.CreateItem; f != nil {
|
|
item = newListItem(f(), nil)
|
|
}
|
|
}
|
|
return item.(*listItem)
|
|
}
|
|
|
|
func (l *listLayout) offsetUpdated(pos fyne.Position) {
|
|
if l.list.offsetY == pos.Y {
|
|
return
|
|
}
|
|
l.list.offsetY = pos.Y
|
|
l.updateList(true)
|
|
}
|
|
|
|
func (l *listLayout) setupListItem(li *listItem, id ListItemID, focus bool) {
|
|
previousIndicator := li.selected
|
|
li.selected = false
|
|
for _, s := range l.list.selected {
|
|
if id == s {
|
|
li.selected = true
|
|
break
|
|
}
|
|
}
|
|
if focus {
|
|
li.hovered = true
|
|
li.Refresh()
|
|
} else if previousIndicator != li.selected || li.hovered {
|
|
li.hovered = false
|
|
li.Refresh()
|
|
}
|
|
if f := l.list.UpdateItem; f != nil {
|
|
f(id, li.child)
|
|
}
|
|
li.onTapped = func() {
|
|
if !fyne.CurrentDevice().IsMobile() {
|
|
canvas := fyne.CurrentApp().Driver().CanvasForObject(l.list)
|
|
if canvas != nil {
|
|
canvas.Focus(l.list)
|
|
}
|
|
|
|
l.list.currentFocus = id
|
|
}
|
|
|
|
l.list.Select(id)
|
|
}
|
|
}
|
|
|
|
func (l *listLayout) updateList(newOnly bool) {
|
|
l.renderLock.Lock()
|
|
separatorThickness := theme.Padding()
|
|
width := l.list.Size().Width
|
|
length := 0
|
|
if f := l.list.Length; f != nil {
|
|
length = f()
|
|
}
|
|
if l.list.UpdateItem == nil {
|
|
fyne.LogError("Missing UpdateCell callback required for List", nil)
|
|
}
|
|
|
|
// Keep pointer reference for copying slice header when returning to the pool
|
|
// https://blog.mike.norgate.xyz/unlocking-go-slice-performance-navigating-sync-pool-for-enhanced-efficiency-7cb63b0b453e
|
|
wasVisiblePtr := l.slicePool.Get().(*[]listItemAndID)
|
|
wasVisible := (*wasVisiblePtr)[:0]
|
|
wasVisible = append(wasVisible, l.visible...)
|
|
|
|
l.list.propertyLock.Lock()
|
|
offY, minRow := l.calculateVisibleRowHeights(l.list.itemMin.Height, length)
|
|
l.list.propertyLock.Unlock()
|
|
if len(l.visibleRowHeights) == 0 && length > 0 { // we can't show anything until we have some dimensions
|
|
l.renderLock.Unlock() // user code should not be locked
|
|
return
|
|
}
|
|
|
|
oldVisibleLen := len(l.visible)
|
|
l.visible = l.visible[:0]
|
|
oldChildrenLen := len(l.children)
|
|
l.children = l.children[:0]
|
|
|
|
y := offY
|
|
for index, itemHeight := range l.visibleRowHeights {
|
|
row := index + minRow
|
|
size := fyne.NewSize(width, itemHeight)
|
|
|
|
c, ok := l.searchVisible(wasVisible, row)
|
|
if !ok {
|
|
c = l.getItem()
|
|
if c == nil {
|
|
continue
|
|
}
|
|
c.Resize(size)
|
|
}
|
|
|
|
c.Move(fyne.NewPos(0, y))
|
|
c.Resize(size)
|
|
|
|
y += itemHeight + separatorThickness
|
|
l.visible = append(l.visible, listItemAndID{id: row, item: c})
|
|
l.children = append(l.children, c)
|
|
}
|
|
l.nilOldSliceData(l.children, len(l.children), oldChildrenLen)
|
|
l.nilOldVisibleSliceData(l.visible, len(l.visible), oldVisibleLen)
|
|
|
|
for _, wasVis := range wasVisible {
|
|
if _, ok := l.searchVisible(l.visible, wasVis.id); !ok {
|
|
l.itemPool.Release(wasVis.item)
|
|
}
|
|
}
|
|
|
|
l.updateSeparators()
|
|
|
|
c := l.list.scroller.Content.(*fyne.Container)
|
|
oldObjLen := len(c.Objects)
|
|
c.Objects = c.Objects[:0]
|
|
c.Objects = append(c.Objects, l.children...)
|
|
c.Objects = append(c.Objects, l.separators...)
|
|
l.nilOldSliceData(c.Objects, len(c.Objects), oldObjLen)
|
|
|
|
// make a local deep copy of l.visible since rest of this function is unlocked
|
|
// and cannot safely access l.visible
|
|
visiblePtr := l.slicePool.Get().(*[]listItemAndID)
|
|
visible := (*visiblePtr)[:0]
|
|
visible = append(visible, l.visible...)
|
|
l.renderLock.Unlock() // user code should not be locked
|
|
|
|
if newOnly {
|
|
for _, vis := range visible {
|
|
if _, ok := l.searchVisible(wasVisible, vis.id); !ok {
|
|
l.setupListItem(vis.item, vis.id, l.list.focused && l.list.currentFocus == vis.id)
|
|
}
|
|
}
|
|
} else {
|
|
for _, vis := range visible {
|
|
l.setupListItem(vis.item, vis.id, l.list.focused && l.list.currentFocus == vis.id)
|
|
}
|
|
}
|
|
|
|
// nil out all references before returning slices to pool
|
|
for i := 0; i < len(wasVisible); i++ {
|
|
wasVisible[i].item = nil
|
|
}
|
|
for i := 0; i < len(visible); i++ {
|
|
visible[i].item = nil
|
|
}
|
|
*wasVisiblePtr = wasVisible // Copy the stack header over to the heap
|
|
*visiblePtr = visible
|
|
l.slicePool.Put(wasVisiblePtr)
|
|
l.slicePool.Put(visiblePtr)
|
|
}
|
|
|
|
func (l *listLayout) updateSeparators() {
|
|
if lenChildren := len(l.children); lenChildren > 1 {
|
|
if lenSep := len(l.separators); lenSep > lenChildren {
|
|
l.separators = l.separators[:lenChildren]
|
|
} else {
|
|
for i := lenSep; i < lenChildren; i++ {
|
|
l.separators = append(l.separators, NewSeparator())
|
|
}
|
|
}
|
|
} else {
|
|
l.separators = nil
|
|
}
|
|
|
|
separatorThickness := theme.SeparatorThicknessSize()
|
|
dividerOff := (theme.Padding() + separatorThickness) / 2
|
|
for i, child := range l.children {
|
|
if i == 0 {
|
|
continue
|
|
}
|
|
l.separators[i].Move(fyne.NewPos(0, child.Position().Y-dividerOff))
|
|
l.separators[i].Resize(fyne.NewSize(l.list.Size().Width, separatorThickness))
|
|
l.separators[i].Show()
|
|
}
|
|
}
|
|
|
|
// invariant: visible is in ascending order of IDs
|
|
func (l *listLayout) searchVisible(visible []listItemAndID, id ListItemID) (*listItem, bool) {
|
|
ln := len(visible)
|
|
idx := sort.Search(ln, func(i int) bool { return visible[i].id >= id })
|
|
if idx < ln && visible[idx].id == id {
|
|
return visible[idx].item, true
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
func (l *listLayout) nilOldSliceData(objs []fyne.CanvasObject, len, oldLen int) {
|
|
if oldLen > len {
|
|
objs = objs[:oldLen] // gain view into old data
|
|
for i := len; i < oldLen; i++ {
|
|
objs[i] = nil
|
|
}
|
|
}
|
|
}
|
|
|
|
func (l *listLayout) nilOldVisibleSliceData(objs []listItemAndID, len, oldLen int) {
|
|
if oldLen > len {
|
|
objs = objs[:oldLen] // gain view into old data
|
|
for i := len; i < oldLen; i++ {
|
|
objs[i].item = nil
|
|
}
|
|
}
|
|
}
|