diff --git a/render/render.go b/render/render.go index 6166d07..aa59e0f 100644 --- a/render/render.go +++ b/render/render.go @@ -58,7 +58,7 @@ func (g *Game) Draw(screen *ebiten.Image) { gl.DrawLandBoundaries() green := color.NRGBA{0x00, 0x64, 0x3c, 192} red := color.NRGBA{0xff, 0x42, 0x3c, 192} - gl.DrawDot(config.Config.Latitude, config.Config.Latitude, 0.05, globe.Color(green)) + gl.DrawDot(config.Config.Latitude, config.Config.Longitude, 0.05, globe.Color(green)) gl.DrawDot(g.Event.Latitude, g.Event.Longitude, 0.05, globe.Color(red)) // Draw waves