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https://github.com/make-42/xyosc
synced 2025-03-20 10:53:20 +01:00
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18
main.go
18
main.go
@ -6,6 +6,7 @@ import (
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"image/color"
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"log"
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"math/rand/v2"
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"slices"
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"sort"
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"xyosc/audio"
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"xyosc/config"
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@ -34,7 +35,17 @@ func (g *Game) Update() error {
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return nil
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}
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var prevFrame *ebiten.Image
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var firstFrame = true
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var ColorScale ebiten.ColorScale
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func (g *Game) Draw(screen *ebiten.Image) {
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if firstFrame {
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prevFrame = screen
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firstFrame = false
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} else {
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screen.DrawImage(prevFrame, &ebiten.DrawImageOptions{ColorScale: ColorScale})
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}
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scale := min(config.Config.WindowWidth, config.Config.WindowHeight) / 2
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var AX float32
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var AY float32
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@ -42,7 +53,9 @@ func (g *Game) Draw(screen *ebiten.Image) {
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var BY float32
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var numSamples = config.Config.ReadBufferSize / audio.SampleSizeInBytes * 4
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var FFTBuffer = make([]float64, numSamples)
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if inpututil.IsKeyJustPressed(ebiten.KeyF) {
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var pressedKeys []ebiten.Key
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inpututil.AppendPressedKeys(pressedKeys)
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if slices.Contains(pressedKeys, ebiten.KeyF) {
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config.SingleChannel = !config.SingleChannel
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}
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if !config.SingleChannel {
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@ -154,7 +167,7 @@ func (g *Game) Draw(screen *ebiten.Image) {
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Size: 32,
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}, op)
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}
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prevFrame = screen
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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@ -177,6 +190,7 @@ func main() {
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screenW, screenH := ebiten.Monitor().Size()
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ebiten.SetWindowPosition(screenW/2-int(config.Config.WindowWidth)/2, screenH/2-int(config.Config.WindowHeight)/2)
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ebiten.SetVsyncEnabled(true)
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ColorScale.SetA(0.8)
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if err := ebiten.RunGameWithOptions(&Game{}, &ebiten.RunGameOptions{ScreenTransparent: true}); err != nil {
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log.Fatal(err)
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}
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