might be more efficient

This commit is contained in:
Louis Dalibard 2025-01-16 23:02:10 +01:00
parent 921803d066
commit cd917dc81f

View File

@ -6,6 +6,7 @@ import (
"image/color" "image/color"
"log" "log"
"math/rand/v2" "math/rand/v2"
"sort"
"xyosc/audio" "xyosc/audio"
"xyosc/config" "xyosc/config"
"xyosc/fastsqrt" "xyosc/fastsqrt"
@ -99,6 +100,7 @@ func (g *Game) Draw(screen *ebiten.Image) {
} }
indices := peaks.Get(FFTBuffer, config.Config.PeakDetectSeparator) indices := peaks.Get(FFTBuffer, config.Config.PeakDetectSeparator)
sort.Ints(indices)
offset := uint32(indices[0]) offset := uint32(indices[0])
for i := uint32(0); i < numSamples-1; i++ { for i := uint32(0); i < numSamples-1; i++ {
fAX := float32(FFTBuffer[(i+offset)%numSamples]) * config.Config.Gain * float32(scale) fAX := float32(FFTBuffer[(i+offset)%numSamples]) * config.Config.Gain * float32(scale)