This commit is contained in:
Louis Dalibard 2025-01-16 22:04:33 +01:00
parent c55e6f0916
commit fb22d56369

View File

@ -114,8 +114,8 @@ func (g *Game) Draw(screen *ebiten.Image) {
}
offset := uint32((maxθ/(2*math.Pi) + 0.5) * (float64(numSamples) / float64(maxi)))
for i := uint32(0); i < numSamples-1; i++ {
fAX := float32(FFTBuffer[(i+offset)%numSamples]) * config.Config.Gain * float32(scale)
fBX := float32(FFTBuffer[(i+1+offset)%numSamples]) * config.Config.Gain * float32(scale)
fAX := float32(FFTBuffer[(i-offset)%numSamples]) * config.Config.Gain * float32(scale)
fBX := float32(FFTBuffer[(i+1-offset)%numSamples]) * config.Config.Gain * float32(scale)
vector.StrokeLine(screen, float32(config.Config.WindowWidth)*float32(i)/float32(numSamples), float32(config.Config.WindowHeight/2)+fAX, float32(config.Config.WindowWidth)*float32(i+1)/float32(numSamples), float32(config.Config.WindowHeight/2)+fBX, config.Config.LineThickness, config.ThirdColorAdj, true)
}
}