xyosc/main.go
2024-11-02 17:50:15 +01:00

100 lines
3.2 KiB
Go

package main
import (
"encoding/binary"
"log"
"xyosc/audio"
"xyosc/config"
"xyosc/fonts"
"xyosc/media"
"fmt"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
"github.com/hajimehoshi/ebiten/v2/text/v2"
"github.com/hajimehoshi/ebiten/v2/vector"
)
type Game struct {
}
func (g *Game) Update() error {
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
scale := min(config.Config.WindowWidth, config.Config.WindowHeight) / 2
var AX float32
var AY float32
var BX float32
var BY float32
binary.Read(audio.SampleRingBuffer, binary.NativeEndian, &AX)
binary.Read(audio.SampleRingBuffer, binary.NativeEndian, &AY)
for i := uint32(0); i < config.Config.ReadBufferSize/audio.SampleSizeInBytes/2; i++ {
binary.Read(audio.SampleRingBuffer, binary.NativeEndian, &BX)
binary.Read(audio.SampleRingBuffer, binary.NativeEndian, &BY)
fAX := float32(AX) * config.Config.Gain * float32(scale)
fAY := -float32(AY) * config.Config.Gain * float32(scale)
fBX := float32(BX) * config.Config.Gain * float32(scale)
fBY := -float32(BY) * config.Config.Gain * float32(scale)
//inv := fastsqrt.FastInvSqrt32((fBX-fAX)*(fBX-fAX) + (fBY-fBY)*(fBY-fBY))
//colorAdjusted := color.RGBA{config.AccentColor.R, config.AccentColor.G, config.AccentColor.B, uint8(255 * inv * config.Config.LineOpacity)}
vector.StrokeLine(screen, float32(config.Config.WindowWidth/2)+fAX, float32(config.Config.WindowWidth/2)+fAY, float32(config.Config.WindowWidth/2)+fBX, float32(config.Config.WindowWidth/2)+fBY, config.Config.LineThickness, config.AccentColor, true)
AX = BX
AY = BY
}
//audio.SampleRingBuffer.Reset()
if config.Config.FPSCounter {
ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f", ebiten.ActualTPS()))
}
if config.Config.ShowMPRIS {
op := &text.DrawOptions{}
op.GeoM.Translate(16, 16)
op.ColorScale.ScaleWithColor(config.AccentColor)
text.Draw(screen, media.PlayingMediaInfo.Artist+" - "+media.PlayingMediaInfo.Title, &text.GoTextFace{
Source: fonts.Font,
Size: 32,
}, op)
op = &text.DrawOptions{}
op.GeoM.Translate(16, 64)
op.ColorScale.ScaleWithColor(config.ThirdColor)
text.Draw(screen, media.PlayingMediaInfo.Album, &text.GoTextFace{
Source: fonts.Font,
Size: 16,
}, op)
op = &text.DrawOptions{}
op.GeoM.Translate(16, 80)
op.ColorScale.ScaleWithColor(config.AccentColor)
text.Draw(screen, media.FmtDuration(media.PlayingMediaInfo.Position)+" / "+media.FmtDuration(media.PlayingMediaInfo.Duration), &text.GoTextFace{
Source: fonts.Font,
Size: 32,
}, op)
}
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
return int(config.Config.WindowWidth), int(config.Config.WindowHeight)
}
func main() {
config.Init()
audio.Init()
fonts.Init()
go audio.Start()
go media.Start()
ebiten.SetWindowSize(int(config.Config.WindowWidth), int(config.Config.WindowHeight))
ebiten.SetWindowTitle("xyosc")
ebiten.SetTPS(int(config.Config.TargetFPS))
ebiten.SetWindowDecorated(false)
screenW, screenH := ebiten.Monitor().Size()
ebiten.SetWindowPosition(screenW/2-int(config.Config.WindowWidth)/2, screenH/2-int(config.Config.WindowHeight)/2)
ebiten.SetVsyncEnabled(true)
if err := ebiten.RunGame(&Game{}); err != nil {
log.Fatal(err)
}
}